ANIMATION QUIZ REVIEW

 

COMPUTER ANIMATION REVIEW

Pandemic year: The class used GIF animation, Wick Editor and either OpenToonz, Pencil2D or Blender.

 

ANIMATION

  1. _______________ ______________ software is freely available software for which people can download, edit and re-release the source code.  Such software usually has a community of volunteers surrounding it.  While it is very likely to remain free for a long time, some software does cease to get updates and becomes obsolete – probably because no money is made when developing the software.

  2. Examples of open source animation software are:  _____________, ______________ and ______________.

  3. A ___________ is a famous image format that also supports animation.  It is extremely popular because it is so easy to share over the internet (as it works in browsers).  It also has a generally small file size.

 

  1. In regard to animation, FPS stands for ________________ ______ _________________.

  2. In animation software, the _________________ section or panel allows the user to add/remove frames.  It also allows for the addition of different layers.

  3. In animation, each individual still image is called a(n) _____________.

  4. ______________ (also known as interpolation) is when an animation software automatically generates frames for the animator.  The animator simply needs to specify the first frame and the last frame and all frames in between will be filled.

  5. The ______________ ________________ tool allows one to see the animation as it appears on several different frames.  It is a similar idea to using thin paper to be able to trace a previous frame when animating on paper.

  6. A 30-second animation at 60FPS will have ___________ frames in total.

  7. A 15-second animation with a total of 300 frames would be at ______ FPS.

  8. A 210-frame animation at 30 FPS will last ______ seconds.

WICK

 

  1. In Wick, a _______________ is an object that is part of the animation but also has its own timeline.

  2. Wick is a(n) ______________ _______________ software.  This means that anybody can download and edit the code that creates the software.  This also means that this software is likely to remain freely available for a long time.

  3. Wick automatically saves your files into the ______________ folder.

  4. Project files that can be re-opened by Wick have the ____________ file extension.

  5. Wick is developed using the ______________ programming language.

  6. Wick animations can be exported to the ______________ file format which is the format of webpages on the internet.

  7. In Wick, the _____________ _______________ tool allows you to manipulate the edges and vertices of shapes.  You can curve the edges and you can move the location of the vertices.

  8. In Wick the ______________ allows you to upload different assets such as images and sounds for use in the animaton.

  9. ______________ is a code that manipulates what happens in the animation.  For example, the timeline can be paused.  As another example, this can make an object follow the mouse.

  10. In Wick, the ______________ panel or section allows you to find out information about selected objects or shapes.  You can see its x and y location, its scale, width and height and more.

FLASH ONLY (Not for 2020)

 

  1. _____ and ______ are the two file types that are generated by Adobe Flash.

  2. The _____ file extension is for project files.  Such files can only be opened in Flash and allow the user to change the animation.

  3. The _____ file extension is for Flash animations (as well as interactive files).  Such files can be shared and viewed on any computer.  These files can also be embedded on a webpage.

  4. In Flash, the drawing area is called the _____________.  In graphic editors, we call this similar area the canvas.

  5. _______________ tweening involves automatically making an object move from one location to another.

  6. _______________ tweening involves automatically morphing one shape into another.

 

  1. All drawing in flash is stored as a ______________ image.  This means that one can zoom in as much as one desires without ever seeing any pixilation.

  2. A _____________ is an object or part of an animation that has its own timeline. 

  3. An _____________ is a symbol that has been brought in to another timeline.

  4. To bring instances of symbols onto the stage, we need to drag them in from the ____________.

NOT WICK

 

  1. A _____________ is a frame that allows the user to alter the content in the animation.  On the timeline, it is identified with a small circle.

 

 

Can you think of another keyword that I should be including on this?