MAZE GAME
|
# |
Description |
Points |
0A |
Start Screen Create
a start screen. Start by creating a
large image in a program such as Paint.net or Pixlr. Then create a sprite and object from
it. Then add it to the first room. Add the functionality that sends the game
to the next room when you hit a specific key such as SPACE. |
2 |
0B |
Start Screen - Menu
options Add
menu options to your start screen.
Perhaps you allow the player to choose their character’s look. Or perhaps you allow them to decide the
starting equipment they get. |
1 |
0C |
Game Over Screen Have
a game over screen once you die. Show your score. |
1 |
0D |
Winning Screen Have
a victory screen once you beat the game. |
1 |
1A |
Character - Graphic
alteration Change
your character to a different object.
Your object needs to make sense in the game and needs to look good
to get the full mark. You cannot use
a graphic that comes with Game Maker. |
1 |
1B |
Character – Facing
Direction of Movement Make
your character face the direction that you are moving in. You can actually use a graphic that comes
with Game Maker for this if you want. |
3 |
2A |
Cheats / Hacks 1 –
Skip Level A
hotkey allows you to automatically jump to the next room. |
1 |
2B |
Cheats / Hacks 2 –
Invincibility A
hotkey renders you invincible. You
need to be able to make yourself vulnerable again. |
1 |
2C |
Cheats / Hacks 3 –
Speed Increase A
hotkey makes you go faster. You
should be able to slow down as well. |
1 |
2D |
Cheats / Hacks 4 –
Ghost Ability A
hotkey gives you the ability to walk through walls. |
1 |
2E |
Cheats / Hacks 5 –
Character Change A
hotkey changes your character’s look.
It could be a different colour. It could be a different image. |
1 |
3A |
Items –
Invincibility A
picked-up item renders your character invincible for a short period of
time. |
2 |
3B |
Items – Pacman
ability A
pick-up item allows your character to eat the bad guys for a short period
of time. |
2 |
3C |
Items – Moving
diamonds A
simple upgrade on the existing diamonds.
They simply move around. |
1 |
3D |
Items – Keys for
Locked Doors You
pick up keys. They allow you to open
locked doors.
|
3 |
4 |
Teleport Pads When
your character walks on a teleport pad, it is instantly transported to
another location. |
1 |
4B |
Teleport Pads If
your teleport pads work in both directions and can be used multiple times,
you get two extra points. |
2 |
5 |
Character
Orientation Your
character looks in the direction it is moving. (See the original tutorial for details.) |
1 |
6A |
Weapons – Shooting
Ability Your
character can shoot to destroy badguys. This is a challenge because the
character’s direction impacts the direction of the shooting. |
2 |
6B |
Weapons – Weapon
Pickup Weapon
abilities only work after the weapon is picked up by character. |
1 |
7A |
Badguys – Shooting At
least one bad guy can shoot bullets that kill you. |
1 |
7B |
Badguys – Chasing A
type of badguy chases after you. |
1 |
8A |
Multiplayer -
Versus Mode (Racing From Opposite Ends) Two
players start side by side and have to race to a goal. You can even have multiple goals and the
players have figure out which one is the fastest to get to.
|
3 |
8B |
Multiplayer -
Versus Mode (Racing From Opposite Ends) Two
players start at opposite ends of a maze.
They race to the other end.
|
4 |
8C |
Multiplayer
– Coop Mode Two players work together to beat a
room. They can start at the same
place or can start at different locations.
You can make one player get items for another.
|
2 |
9 |
Secret
Tunnels There are wall look-alikes that you can
actually walk through. The
look-alikes should likely be identical to the other walls. |
1 |
10 |
Any
Other Functionality Any other object with functionality
(actions that make it do something) is worth one point or two (sometimes
more). Note that objects that are
too similar will not be worth more points. |
1-2 ea |