DESCRIPTION
Images in LibGDX are straight forward.
LibGDX requires that the width and height of the image is a power of
two – so 2, 4, 8, 16, 32, 64, 128, 256, 512 pixels (and so on).
STILL
IMAGES
Here’s the basic code to
make an image appear on screen.
Click here to see more.
MOVABLE
IMAGE
Here’s the basic code to
make an image appear on screen.
Click here to see more.
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