Java TOPIC 14 – IF STATEMENTS – PART 1 LESSON WORK QUESTION 1 What will the
following programs output? a) System.out.print(c == 10); b) System.out.print(cool); c) System.out.print(z >= 15); d) System.out.print(s == "hello"); e) System.out.print(s.equals("hello")); f) int t = 9; if (t != 10) { System.out.print("A"); } System.out.print("B"); g) int coco = 22; if (coco < 100) { System.out.print("A"); } else { System.out.print("B"); } h) double x = 22.9; if (Math.floor(x) > 22.0) { System.out.print("A"); } else { System.out.print("B"); } System.out.print("C"); i) String s =
"Patrick"; if (s.equals("Pat")) { System.out.print("A"); } else { System.out.print("B"); } j) int z = 32; if (z >= 32) { System.out.print("A"); } System.out.print("B"); k) if (3 > 5) { System.out.print("A"); } else { System.out.print("B"); } QUESTION 2 Write a
program that asks the user for an integer.
The program outputs "Positive Number"
if the number is greater or equal to zero.
Otherwise, the program outputs "Negative Number". QUESTION 3 Write a
program that asks the user for an integer.
It then outputs whether the integer is odd or even. Remember that even numbers are 0, 2, 4, 6,
8, … while odd numbers are 1, 3, 5, 7, … QUESTION 4 Write a
program that asks the user for his/her first name in lowercase letters. The program then outputs “Great to see you name” if the name is yours. Otherwise, it outputs “Oh it's you”. Here is
sample output for Mr. Campeau’s program: Sample
#1 Enter your name: Patrick Great to see you Patrick! Sample
#2 Enter your name: Bryce Oh, it's you! QUESTION 5 You will
create a program that simply asks the user to provide information about
themselves. However, it will also give
you the option for the user to be a preset individual. To do this, you are expected to create a
Player class to store this information inside.
Create a
Player class that simply contains the three instance variables:
Create a
class called Hello. Inside the main
method, the code asks the user if their name is Pat (or any other name you
want to choose). The user is to enter
y or n . If
the answer is y, the program simply creates an instance of Player with
information for Pat. Otherwise, the
program goes on to ask the user for their first name, last name and age and
creating a Player instance. Finally, the
program simply outputs the Player’s information to screen. SAMPLE I/O
#1 Hello. Is this the great Pat? (y/n) y Player
information: Patrick Campeau SAMPLE I/O
#2 Hello. Is this the great Pat? (y/n) n What is your first
name? Ava Bard 21 Player
information: Ava Bard |
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